FPGA Prototyping by VHDL Examples: Xilinx Spartan-3 Version

By Pong P. Chu

This e-book makes use of a "learn by means of doing" method of introduce the innovations and strategies of VHDL and FPGA to designers via a sequence of hands-on experiments. FPGA Prototyping through VHDL Examples presents a set of transparent, easy-to-follow templates for fast code improvement; loads of useful examples to demonstrate and make stronger the innovations and layout options; life like tasks that may be applied and proven on a Xilinx prototyping board; and an intensive exploration of the Xilinx PicoBlaze soft-core microcontroller.

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Five ROM-based sin(%)and cos(5) services 12 VGA controller I: photograph 12. 1 advent 12. 1. 1 uncomplicated operation of a CRT 12. 1. 2 VGA port of the S3 board 12. 1. three Video controller 12. 2 VGA synchronization 12. 2. 1 Horizontal synchronization 12. 2. 2 Vertical synchronization 12. 2. three Timing calculation of VGA synchronization signs 12. 2. four HDL implementation xiii 240 240 240 24 1 24 1 24 1 24 1 24 1 24 1 243 243 243 243 244 244 245 245 246 246 246 249 25 1 254 254 254 254 255 255 255 257 257 257 259 259 260 260 262 263 263 XiV CONTENTS 12. three 12. four 12. five 12. 6 12. 7 12. 2. five checking out circuit evaluate of the pixel new release circuit picture new release with an object-mapped scheme 12. four. 1 oblong gadgets 12. four. 2 Non-rectangular item 12. four. three lively item photo iteration with a bit-mapped scheme 12. five. 1 Dual-port RAM implementation 12. five. 2 Single-port RAM implementation Bibliographic notes steered experiments 12. 7. 1 VGA try out trend generator 12. 7. 2 SVGA mode synchronization circuit 12. 7. three obvious display adjustment circuit 12. 7. four Ball-in-a-box circuit 12. 7. five Two-balls-in-a-box circuit 12. 7. 6 Two-player pong video game 12. 7. 7 Breakout online game 12. 7. eight Full-screen dot hint 12. 7. nine Mouse pointer circuit 12. 7. 10Small-screen mouse scribble circuit 12. 7. 11Full-screen mouse scribble circuit thirteen VGA controller II: textual content thirteen. 1 advent thirteen. 2 textual content iteration thirteen. 2. 1 personality as a tile thirteen. 2. 2 Font ROM thirteen. 2. three uncomplicated textual content new release circuit thirteen. 2. four Font exhibit circuit thirteen. 2. five Font scaling thirteen. three Full-screen textual content exhibit thirteen. four the entire pong video game thirteen. four. 1 textual content subsystem thirteen. four. 2 transformed picture subsystem thirteen. four. three Auxiliary counters thirteen. four. four Top-level procedure thirteen. five Bibliographic notes thirteen. 6 recommended experiments thirteen. 6. 1 Rotating banner thirteen. 6. 2 Underline for the cursor thirteen. 6. three Dual-mode textual content reveal 266 267 268 269 273 275 282 282 287 287 287 287 288 288 288 289 289 289 289 290 290 290 291 29 1 29 1 29 1 292 294 295 297 298 302 302 309 310 312 317 317 317 317 317 CONTENTS thirteen. 6. four thirteen. 6. five thirteen. 6. 6 thirteen. 6. 7 thirteen. 6. eight thirteen. 6. nine Keyboard textual content access UART terminal sq. wave show basic four-trace common sense analyzer entire two-player pong online game entire breakout online game XV 317 three 17 318 318 three 19 319 half 111 PICOBLAZE MICRO CONTROLLER^^^^^^ 14 PicoBlaze evaluation 14. 1 creation 14. 2 custom-made and customised software program 14. 2. 1 From special-purpose FSMD to general-purpose microcontroller 14. 2. 2 software of microcontroller 14. three evaluation of PicoBlaze 14. three. 1 uncomplicated association 14. three. 2 Top-level HDL modules 14. four improvement circulation 14. five guideline set 14. five. 1 Programming version 14. five. 2 guideline layout 14. five. three Logical directions 14. five. four mathematics directions 14. five. five evaluate and try directions 14. five. 6 Shift and rotate directions 14. five. 7 facts circulate directions 14. five. eight software stream keep an eye on directions 14. five. nine Interrupt similar directions 14. 6 Assembler directives 14. 6. 1 The KCPSM3 directives 14. 6. 2 The PBlazeIDE directives 14. 7 Bibliographic notes 15 PicoBlaze meeting Code improvement 15. 1 creation 15.

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